Boon Companion: The aim of this project is to investigate human decision-making and the role of emotions in this process.
GATE project Virtual characters Modeling Cognitive Behavior of Virtual Characters: The aim of this project is to investigate cognitive/mental attitudes of agents in a game (both virtual characters and human players): how these mental attitudes are represented and how they are related to the behavior of agents? Here we take the agent behavior to include (verbal and non-verbal) communication and social behavior.