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The Corridor Map Method:
Real-Time High-Quality Path Planning
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Abstract
A central problem in robotics is planning a collision-free path for a moving object
in an environment with obstacles. Contemporary applications require a path planner
that is fast (to ensure real-time interaction with the environment) and flexible
(to avoid local hazards). In addition, paths need to be smooth and short. We propose
a new framework, the Corridor Map Method, which meets these requirements.
Reference
Roland Geraerts and Mark Overmars. The Corridor Map Method: Real-Time High-Quality
Path Planning.
In IEEE International Conference on Robotics and Automation (ICRA'07),
2007, pp. 1023-1028.
Full text: [pdf, ps.gz]
Presentation: [ppt]
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High-quality corridor map |
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Corridor |
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Path |
NB. The errors in the formula in section IIIA of the original ICRA'07 paper have
been corrected in the version above.
The extended version of this paper can be found
here.
The Corridor Map Method enables the extraction of high-quality paths within
1 ms cpu time per second traversed time of the path. We used the two test environments
depictured below.
Click on a picture to see the corresponding animation in VRML. You need to have
a VRML-client installed
to view the animations. Due to a small bug (feature), you may need to decrease the
height of the window to view the 'play' button that triggers the animation.
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