3D Modeling for Deformable Objects
Zhenting Wu
Department of Information and Computing Sciences
Utrecht University
Abstract
This is a six-month (05/2011 - 11/2011) experimental project performed by master student Zhenting Wu, supervised by dr. Robby T. Tan. It`s about simulating the dynamics of cloth with a mass-spring model, taking into considering the internal dynamics, the surface friction and the collision. The internal dynamics is integrated on the basis of Newton`s classis mechanics. The collisions include cloth-cloth self collision and cloth-object collision. Cloth-object collision involves a non-dynamic object of which the extrinsic equation is provided. The goal of the project is to produce a collision-free simulation and the cloth should have visually natural appearance.
Results
Flowchart
Report
3D Modeling for Deformable Object (1.35MB)
References
  • Provot, X. Deformation Constraints in a Mass-Spring Model to Describe Rigid Cloth Behavior. In Graphics Interface, pages 147-155, 1995.
  • Provot, X. Collision and self-collision handling in cloth model dedicated to design garment. Graphics Interface, 177-89, 1997
  • Bridson, R., Fedkiw, R. P. and Andenson, J. 2002. Robust Treatment of Collisions, Contact, and Friction for Cloth Animation. ACM Transactions on Graphics 21, 3 (July), 594-603.
  • Zhenting Wu, Department of Information and Computing Sciences, Utrecht Univeristy, 2012